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Thread: Rumors,news,upcoming games

  1. #1676
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    Quote Originally Posted by BIGa View Post
    Kako je tebi onda dosadno Mitro,valjda ce biti nastavka,ima li su nekih problema,tu se nista jos ne zna
    Vjeruj da mi je jako interesantno Volim sve što za temu ima (post) apokalipsu - knjige, filmove, igre.

    S tim u vezi se razmišljam da upalim jopet Stalker: Call of Pripyat. Koliko sam razumio, sprema se neka vrsta nastavka - Survarium http://survarium.com/en/page/about-survarium

  2. #1677
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    kolko su slicni splintel cell i hitman.
    mada je hitman neuporedivo bolji.

    (u oba slucaja pricam o zadnjim nastavcima igrice)

    Sent from my Samsung Galaxy SIII using Tapatalk 2

  3. #1678
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    Dead Space 3
    Crysis 3
    Aliens: Colonial Marines
    ...

  4. #1679
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    Ko voli potezne team based strategije preporučujem "Xcom enemy unknown", odlična igra. Ko ih ne voli...pa možda ih poslije ove igre i zavoli
    I like to read - once i read something, i understand it, and once i understand it i never forget it.

  5. #1680
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    The Cave zanimljiv

    Sent from my Samsung Galaxy SIII using Tapatalk 2

  6. #1681
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    The Cave vrlo pristojan.

    Nego, nove vijesti o ovom filmskom Duke Nukem ForNever projektu: http://www.hollywoodreporter.com/hea...ce-code-416956
    zbog legendarnog kapitena, Gige Bosnica.

  7. #1682
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  8. #1683
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    Antichamber.
    He is a man of logic and should not be taken seriously.

  9. #1684
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    Jel igra ko ovaj Prison Architect, fin indie.

  10. #1685
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    Izasao Dead Space 3 na torrent sajtovima samo se ceka krek.
    I have a plan so cunning you could pin a tail on it and call it a weasel.

  11. #1686
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    Izašao i krek za Dead Space 3 Biće klanica sa nekromorfima večeras
    I have a plan so cunning you could pin a tail on it and call it a weasel.

  12. #1687
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    kad bi napravili da moze u paru da se igra....to bi lijepo bilo...btw...na 6 chapter sam...niej kao prije da je survival horor ali je sve jedno dobra u pm!
    "There is a difference between constructive criticism and acting like u have a di*k up your ass"

  13. #1688
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    Witcher 3 -Wild Hunt

    http://www.gameinformer.com/b/news/a...wild-hunt.aspx


    - open world is 20% bigger than that of The Elder Scrolls V: Skyrim, and will take up to 40 minutes to cross on horseback.
    - The story, like the world, is not divided into chapters or acts. The open world is enabled by a new streaming technology enabled by the new CDRED Engine 3.
    - Protagonist Geralt has recovered all his memories, and probably as a result is not interested in fighting for a faction. Instead, he wanders the world slaying monsters and solving mysteries, as in the books
    - The team felt it missed the huge freedom of open-world games like Skyrim
    - Proper mounted combat still being tested
    - Currently not a definite part of the game
    - Horses will be in, though, since they’re important for navigation
    - Ships float on the water in true physics interactions
    - Team has doubled in size
    - No chapters, acts, or any artificial break-points
    - Geralt can seamlessly cross from one end of the world to the other thanks to REDengine 3
    - No loading screens while traveling in the open world
    - Can explore on foot, by horseback, and via boat
    - Pursue yor long-lost love, play the game of empires on behalf of the northern kingdoms that still claim independence, and thwart the nefarious Wild Hunt
    - Fast travel: instantly revisit any discovered location
    - Director Konrad Tomaszkiewicz: “A huge goal is to keep the high quality o four quests, with all the cinematics and impressive events and moments.”
    - Point of interest will always be in sight
    - Players will be beckoned to explore dank caves, embattled villages, decaying ruins, etc.
    - Over 100 hours of hand-scripted quests
    - Quests: help villagers, engineer the succession of the Skellige kings, etc.
    - Use monster hunting for adventure, incoming, and unique rewards
    - There are mini-games based on the area of the world
    - Ex: Skellige has knife-throwing
    - Gain exclusive rewards from mini-games
    - Don’t have to complete mini-games to proceed in the story
    - Monsters, bandits, traders, animals, and more will attack anyone they deem hostile
    - Enemies don’t scale to the player’s level
    - Slaying monsters, fighting hostile humans in the different forms they come in, collecting items, leveling up are in the game
    - World 40 times larger than the last game
    - Three different aspects to narration
    - Lowest level: free-form activities like monster hunting, crafting, individual standalone quests
    - Second step: political situation and Nilfgaardian invasion is resolved through the core plotline of the major areas (Skellige, Novigrad, No Man’s Land)
    - Each land has its own storyline
    - Can abandon the storyline, but will have repercussions later
    - Not doing a plotline is a choice the player has
    - Main narrative: search for Geralt’s loved ones and conflict with the Wild Hunt
    - Multiple branches of narratives that feed into each other
    - Don’t have to do anything outside the main storyline to beat the game
    - Could have help in a main-line encounter from an ally you gained in the Skellige archipelago if you’ve completed certain quests in certain ways
    - Major events in the main storyline are “gates” for the state of the world
    - Ex: village threatened by bandits might be abandoned after certain events if the player doesn’t help
    - Weather effects are dynamically generated and fully modeled as real volumetric clouds rather than being simply painted on the skybox
    - In contrast to the last game, Geralt encounters communities and individuals with monster-related problems that need solving
    - There aren’t contract-like assignments this time
    - Press the left trigger to turn on Geralt’s witcher senses
    - Can glean information from a crime scene upon discovering it
    - Within range of a scene of interest, the mechanic conveys clues to the player through the witcher muttering to himself and/or visual depictions of past events that represent Geralt’s reasoning
    - Time of day and other conditions determine where monsters appear and their abilities
    - Can strike critical areas in combat based on how much you learn about monster anatomy and tactics
    - The team is deciding between using a handful of in-combat special moves for particular attacks and a slow-motion quick-time event style
    - Monsters you defeat leave otherwise unobtainable alchemical and crafting ingrediants needed for making of unique items, potions, mutagens
    - These allow Geralt to gain special powers and upgrades in the new mutation development tree
    - These kills serve as the witcher’s primary method of income
    I have a plan so cunning you could pin a tail on it and call it a weasel.

  15. #1690
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    Quote Originally Posted by goldfinger View Post
    Izašao i krek za Dead Space 3 Biće klanica sa nekromorfima večeras
    super

  16. #1691
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    A ja tek sad uzeh prvi dio da igram. Nemojte da me kamenujete.
    My stomach was making the rumblies - that only hands would satisfy.

  17. #1692
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    Quote Originally Posted by goldfinger View Post
    hvala ti za ovo legendo. Ne mogu ti dati + rep radi "you must spread tralala".
    I like to read - once i read something, i understand it, and once i understand it i never forget it.

  18. #1693
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    Naredna tri dana na Steamu se mogu kupiti Witcher 1 i 2 obadvije Enhanced Version za manje od 15 eura.Ja kupio:-P

    http://store.steampowered.com/app/20920/
    I have a plan so cunning you could pin a tail on it and call it a weasel.

  19. #1694
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    I kad bi trebalo da ispaneee?
    Quote Originally Posted by Biznismen Podgorica View Post
    Oli da se kladimo ti das 50e a ja cu 200e.
    Ako ne prodje ti imas 200e.. :wink:

  20. #1695
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    Kupiću obadvije.

  21. #1696
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  22. #1697
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    Ovo dok izadje ostarasmo
    Quote Originally Posted by Biznismen Podgorica View Post
    Oli da se kladimo ti das 50e a ja cu 200e.
    Ako ne prodje ti imas 200e.. :wink:

  23. #1698
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    Aliens - Colonial marines = shit na kubik
    "There is a difference between constructive criticism and acting like u have a di*k up your ass"

  24. #1699
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    Quote Originally Posted by DeViLiSh|Je$$uS View Post
    Aliens - Colonial marines = shit na kubik
    5-6 sati treba da se zavrsi single player. Tako kazu. A cuo sam i da je demo koji su dali kriticarima nesto sasvim deseto od onoga sto je ustvari dio igre
    My stomach was making the rumblies - that only hands would satisfy.

  25. #1700
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    5-6 sati? ne znam...igrao sam chitavih 15minuta....toliko mi je interesantna bila....A lagao bih da ne kazem da sam itekako puno ochekivao sobzirom da Borderlandovci stoje iza ovoga.....


    edit :

    Now Gamer review

    Published on Feb 7, 2013
    How can Gearbox go from Borderlands 2 to Aliens: Colonial Marines? What happened?
    Last edited by DeViLiSh|Je$$uS; 14-02-13 at 13:26.
    "There is a difference between constructive criticism and acting like u have a di*k up your ass"

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